Game over for bad adaptations
Why "The Last of Us" and "Fallout" finally broke the curse
For decades, video game adaptations had one job: disappoint everyone. Studios would slap a recognizable title on a film (Super Mario Bros. 1993, Prince of Persia 2010, Uncharted 2022) and hope nostalgia alone would cover the plot holes. It didn’t. What they served up wasn’t the thrill of gameplay; it was like being forced to watch your older cousin hog the controller and then narrate his moves badly.







